Too Late for PlayStation Home?
Friday, 05 Dec 2008 15:10

PlayStation Home Logo
Home sweet Home. PlayStation 3's great online innovation has seemingly come nowhere since Phil Harrison's reveal in 2007. The lanky and loveable Brit left Sony, leaving his replacements to nurture the PS3's online golden child alone.
Home's successive delays might be due to a
"naive" vision, but with its imminent release around the corner, mightn't it be just a little bit late for Sony to go Home?
Unlike Garry Glitter, whose return was always premature, PlayStation Home should have gone the distance long ago. Originally in concept for the PlayStation 2, but denied because of technical limitations, the 3D online application has had a muted and extended Beta, slowly dousing the flames of hype that originally danced around it.
It's doubtful that its pending release and offer of
free goodies (shouldn't it all be free?) will build the hype once again.
Indeed, the service could even be doomed. Being free (maybe that should be "free," due to
nickle and diming), Home's goal is not to be immediately profitable, but to differentiate the PlayStation 3's online service from its competitors. Sony must penetrate the minds of the public and let them know; "Home is the shit."
To do this they need to surpass the gamer's view of Nintendo's Miis and the Xbox 360's avatars. And despite the latter
struggling to be cool, PlayStation Home has more at stake. Its extras must be justified to the public, and will fail if it's viewed as a Second Life clone about dressing up a sad avatar to make you feel better about your own sad life.
No, Sony can only bring it home if they advertise the service as an extension of the PlayStation 3's great software library. The signs are hopeful with Warhawk, Uncharted and Resistance integrated spaces, but at every step Home mustn't be advertised as a stand-alone product.
Home must integrate itself into the PlayStation 3 and its software library's identity. The service needs more game spaces, more game products, and more video game avatars. So lets hope Sony's plans for expansion come true and before their big advertising campaign. Is it too late for Sony to get this message across? Does their previous advertising acumen give us hope? Or will the company rely on word of mouth, again?
To succeed, Home must be seen for what it is; an invisible platform for taking video games to another level. And not seen as a weird community for unsociable's to find their next date.
Do you think Sony's PlayStation Home will succeed in separating the PlayStation 3 from the competition? Watch a
video of the PlayStation Home Beta and then express your thoughts in the comments section.
Patrick Steen
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