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Gamezine Speaks, TIME Changes

Friday, 12 Dec 2008 12:04
TIME Passes
It took some time, but in a win for the little guy, TIME Magazine has correctly edited their article due to the proactive action of Gamezine readers and angry gamers across the web.

I reported yesterday on an absurd statement in TIME's preview of PlayStation Home. One sentence read as if the U.S. only accounted for 1% of PlayStation 3 worldwide sales. This mistake is not only false, but appeared to lack any understanding of the world's consumer markets.

The article was edited due to miffed Gamezine readers writing to the website, adding the words "in the month of October," to create the entertaining but still very confusing sentence;

"...there are nearly 17 million of them worldwide, a scant 200,000, for the month of October, of whom live in the U.S."

That wasn't good enough, so today TIME once again stealthfully corrected their article to read thus;

"Starting today, owners of the pricey PlayStation 3 - there are nearly 17 million of them worldwide - can download the software for free via Sony's PlayStation Network."

So why did we get all worked up about it? Some of you might not have appreciated my previous article pointing out the mistake, but when I read a piece of video game journalism that gets a fact so incredibly off the mark, which makes it clear that the writer doesn't care, I'm going to speak up.

There's a lot of video game journalists trying to improve the image of not only gaming, but gaming journalism, and when a respected magazine can't be bothered to check their facts, or even write in comprehensible English, it undoes a lot of our work. And I'm sure most of you feel the same way.

Moreover, that TIME doesn't even recognise our complaints in an update to their article, it just shows what they really think about video gaming. Thanks for editing your article TIME, but really, up yours.

Patrick Steen




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