GameZine.co.uk Logo
RSS | News feeds | Join the mailing list

News Story

Xbox Secrets: The truth about the Xbox 360 "relaunch"

Wednesday, 24 Jun 2009 14:36
Xbox 360
Microsoft is bringing more to the Xbox 360 than simply a new way to play games; you might be seeing a significant upgrade to the console's graphics thanks to a couple of new initiatives.

Project Natal, which will launch at some point next year, is set to bring a new way to play video games. Microsoft's Shane Kim has already stated that the controller-less peripheral will receive a launch as big as the Xbox 360, but Gamezine understands that the company will be providing even more momentum.

You may not know it, but Microsoft shipped a new Xbox 360 development kit to studios earlier in the year. One striking difference was the inclusion of one-gigabytes of RAM. No, this does not mean that Microsoft will be releasing a new Xbox 360 with more memory; the new kit instead makes development a little easier.

Like the PlayStation 3 development kits (with 512MB of XDR, and 256MB of VRAM), the extra memory can be used to properly test your game. This was a problem for Xbox 360 developers before now, since extra memory from the 512MB pool would have to be put aside to test their game engine. Developers could of course disable these test features in order to use this spare memory, but that would mean that they wouldn't easily be able to test their game.

Therefore, a certain amount of memory would be sacrificed for their retail Xbox 360 game; this could amount to anything from 20MB's to as much as 100MB's. However, with the new Xbox 360 kit, this is no longer problem, giving that memory back to developers for the first time since the Xbox 360's launch in 2005.

So that's Microsoft's first initiative. Something else might have surprised developers when they received their new Xbox 360 development kit; a new set of tools, and supposedly a new engine. According to our insider source, Microsoft has been working on a new internal Xbox 360 engine, which has been nick-named the X-Engine.

You see, the most common engine used for Xbox 360 development was Epic's Unreal Engine 3. It might look great in Gears of War, but the engine does not shine in every developer's hands and it also doesn't have key features to take true advantage of the Xbox 360 quirks.

Our source explains that Sony's PlayStation 3 tools (named Edge) have been picking up steam, and are now taking true advantage of the platform's make-up, especially the consoles CPU, Kutaragi-san's infamous Cell. As for the Xbox 360, it was lacking an engine that took advantage of it in the same way; a hole Microsoft hopes to plug with their new X-Engine. We're told that the engine isn't just a new set of special effects; it's actually a whole new way to develop for the system: a new first party engine design.

We'll bring you more on Microsoft's X-Engine by the end of the week, but hopefully you can see the significance. Microsoft is hoping to give a boost to its games with extra memory, a new first party engine that takes direct advantage of the console's quirks, and a new way to play with Project Natal. So no there won't be a new Xbox 360 in 2010. Instead the current Xbox 360 will be getting a re-birth that'll hopefully fuel the platform to survive until 2015.


What do you think? 

Share your views with the gamezine.co.uk readers.
Name 

Location 

Email 

Comment 

Enter the text shown to the right

User Comments 

  • "does this mean were gonna have to buy new 360's "

    barry (manchester) Posted: 25/06/2009 08:36:50

  • "??????? hows is adding natal going to improve in game graphics? i thought it was a motion camera/controller. "we dont want to re invent the wheel were all about no wheel at all OMFG that is the lamest stupidest thing ive ever herd congratz M$"

    name (yamumsville) Posted: 25/06/2009 09:29:16

  • "barry - you won't have to buy a new 360. Microsoft has developed an engine to make more out of the current Xbox 360. name - Project Natal has nothing to do with the graphics. The X-Engine is separate, but part of a "relaunch" initiative. "

    Gamezine (UK) Posted: 25/06/2009 11:07:05

  • "Natal wont help anything, it's a bloody gimmick. It doesnt 'talk' back or recognize what you are actually doing. Natal has pre-programmed voice (like your phone or TTS) and visual commands. Do something out of the ordinary and it will do/say something random. Natal is a bloody gimmick M$ answer to the eye toy. its pathetic really..."

    john (london) Posted: 25/06/2009 13:38:27

  • "It's pathetic alright, John pathetic that you haven't the slightest idea what you're talking about. I don't even think you read the article. As for Natal being an " Eye Toy" rip off, further proves your utter lack of knowledge on the subject. I would suggest reading up on the tech behind Natal and 3DV, before making such ignorant comments in the future."

    Ray (New York) Posted: 25/06/2009 14:39:38

  • "So far, all I'm hearing you little b*tches whine about is how wrong John is, which stems from your extreme fanboyism. You need to shut your lips and learn. And no, not those lips."

    Sanzee (USA) Posted: 26/06/2009 05:10:34

  • "Has nothing to do with fanboyism, has everything to do with John not knowing what the f*** he is talking about. I'm not even into motion controls, but even i recognise that the actual tech behind it is far beyond what Sony and Nintendo is doing. The tech was originally being worked on by a company called 3DV for a whil now, MS bought that company."

    Ray (New York) Posted: 26/06/2009 16:22:34

  • "Funny how when somebody disagrees with you people and you call them fanboys and resort to petty insults. This is pretty much because you are unable to prove you silly little arguments. Its funny to me. Learn to read up on things before talking out of your ass about them."

    DeathkidX (USA) Posted: 26/06/2009 16:31:11

  • "Correct me if I'm wrong (ok, that was pretty redundant), but by adding a whole new game engine/development environment, isn't M$ risking the edge they held with developers in claiming that the PS3 is SO much harder to develop for?"

    soulrebel (NYC) Posted: 30/06/2009 17:23:40

Related Stories 

Gamezine Newsletter 

  • newsletter Video game news, reviews, previews and interviews delivered straight to your inbox for casual and hardcore gamers alike. Sign up for our free newsletter for the latest gaming news and more.

News 

Charts 

Previews 

Releases 

Features