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2K discusses BioShock trophies

Tuesday, 22 Jul 2008 12:08
2K are hoping the trophies will encourage gamers to explore Rapture instead of just rushing through, all guns blazing
The executive producer at 2K Marin, Alyssa Finley, has explained to us proles how the trophy system would work in the PS3 version of BioShock, the company's imaginative but flawed underwater shooter.

"Recently, the BioShock PS3 design team here at 2K Marin spent some time with the trophy system for the PS3," Finley said.

"The trophies for the PS3 are ranked as if you, the game player, were an Olympian. It seemed only right that we organize our thoughts by this method."

"Just like in the original BioShock, for the PS3 version our initial emphasis was on encouraging thoroughness and exploration of the BioShock universe.

"Each system in BioShock has a reward for the player that digs deep enough. Our hope is that players that may otherwise neglect a system will want to explore it just for the trophy.

"Systems like Researching, Modifying Weapons, Hacking, and Crafting are all loaded with awards. A meticulous player will find themselves up to their armpits in prizes.

"While every system has a tactical in-game advantage, we hope these trophies will encourage players to try out every aspect of BioShock. Hacking, for example, is a system that some players may never focus on.

"However, for the player who gets out their wrench and starts tinkering, the tactical significance of having a turret and two security bots on your team is impressive. We hope that luring you in with the promise of glittering medals will make you consider revisiting such systems.

"We believe that once you get a nibble of the effectiveness of certain tactics, you'll come back for a full meal."

Ms Finley then went on to talk about the silver trophies: "For the true explorer, we present one of the more difficult trophies to get in all of Rapture.

"The 'Historian' trophy is awarded for finding every single audio diary. This particular trophy is silver because we understand the rigour required for this endeavor.

"If you're a true adventurer and seek to know the full story of the fall of Rapture, look under every desk and open every door. The other silver trophy must remain in our vault until you discover it for yourselves."

Finally, what would the gold trophies involve?

"When considering how to use these trophies to reward players, we chose to give a respectful nod to those few who desire a challenge. We believe that BioShock PS3 has a lot to offer in a single play through, but we wanted to emphasize and reward a player's second or third descent into Rapture.

"This led us to create new trophies that encourage more advanced tactics and enemies that provide a greater challenge.

"As a result of this thinking the first trophy bears the name, 'Brass Balls'. If you desire to be among the few who have this prestigious award on their mantle, you must win BioShock on Hard difficulty with the Vita-Chambers turned off."


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