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Gears of War 2 "five times bigger"

Monday, 19 May 2008 13:37
Gears of War 2 won't just be a virtual rehash of the first game, insists Cliffy B
Epic's Cliff Bleszinski has stressed Gears of War 2 (GoW2) will be "five times bigger" in terms of action than its predecessor.

The second game shows just how much "smoother" the Unreal Engine is, Mr Bleszinski continued.

"[The Unreal Engine has] never stopped evolving. The character lighting is vastly improved, the environment is chippable and the tress get knocked down as physics objects."

"There's just so much s**t going on, it's five times bigger this time. I think it shows the engine's got smoother."

First impressions of GoW2 have been mixed, with some asking how the second game actually differs from the first. Certainly, gamers have been curious as to how the graphics don't look different in any major way, questioning whether the 360 has reached its technological limit.

Epic believes the development team have put enough work into the game to make it distinguishable from the first, in real terms.

"It's sheer hard work, a lot of practice, having artists that are smart with where they spend their polygons and just getting the most out of the 360," said Mr Bleszinski.

"Because it's not as if the 360's getting any better, it is what it is; a fixed platform. The mountain needs to go to Mohammad in this instance."


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