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Gran Turismo 5's damage modelling is unfinished

Friday, 21 Aug 2009 12:45
Gran Turismo
Gran Turismo 5's damage modelling is currently unfinished, according to Polyphony Digital head Kazunori Yamauchi.

Yesterday we brought you some new Gran Turismo 5 gameplay footage straight from GamesCom in Cologne, Germany. The game's new damage modelling was on show, though we must admit it looked a tad limited.

There's reason for this. Yamauchi-san explains in an interview with GamesBlog that the GT5 code brought to GamesCom "marks only the first step of what we want to achieve for damage."

It's also interesting to hear that Polyphony might be testing the damage out on gamers, since Yamauchi-san adds "we’re interested to know how far the players want to go."

Moreover, as previously predicted, the damage will not affect all car models in the game (of which there'll be a massive 1000):

"The damage already has repercussions on the steering but beware, it should not affect all vehicles in the game," Yamauchi-san adds.

It's also great to hear that GT5's release date is not far off, with Yamauchi-san explaining that the game will come out shortly after the franchise's PSP edition, which will be released on October 1st.




Via The Sixth Axis


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User Comments 

  • "Its never been about damgage for me any ways. Dont get me wrong when its there so be it but its not a game ruiner for me. Mind you I was never a wall skimmer or dodgem driver anyways. Grid is a prime example of were damage can ruin a game. Lets just hope they get it right and maybe give us a damage mode for offline and online so those that really want to have damage as an issue can keep themselves happy. Jesus, before long we'll be wanting a super realistic rewind option in our simulator in case we mess it up ? which negates the points for crash damage ? who knows right? As long as GT5 comes out this year and plays awesome, like prolouge i dont care about damage"

    Orbilator (Scotland) Posted: 24/08/2009 11:59:41

  • "Why are they making this so complicated, just do the dam damage and give us a freaking release date, if they forgot how to make a game perhaps they should ask Turn10 for some help. "

    Darkie (milwaukee) Posted: 25/08/2009 01:17:11

  • "The fact that damage modeling will not be on for all vehicles aleady means to me that the feature is broken."

    Dirk (USA - Omaha, NE) Posted: 25/08/2009 07:02:21

  • "I hope there will be an option to have damage on or off, on for those who want it as realistic as possible, and off for the times you just want a good race game. "

    ray (London) Posted: 13/09/2009 11:06:00

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